this getting archived is pretty sad for me, because this project was the cause of many times i got a worse than usual grade in chem because i was in the back programming this. but, my motivation to work on this damn engine has run out. while it remains, as of the time of archiving this, my largest (lines of code) project to date, it's also one of the worst made. after deciding to take a break to return later, i can hardly make any sense of the code i wrote in the past. the scale also grew too far, with people who were supposed to help me make content deciding not to help out afterall. i'm instead working on games and projects more one person focused, which look like they have higher chances of working out. if theres one thing this project did well, the combat was a real labor of love to get it looking ok, needing its own editor made, and lots of time optimizing (still runs like ass) UNTITLED GAME -> R.I.P AUG 26TH, 2027 (should i make a blog or something for these or should i go old-internet core serving raw txts )